2013. 7. 31. 19:38

처음에 직접 하다가 zoom에서 막혔는데,

stackover flow보니까 잘 설명해놓은게 있네요 ㅎㅎ

영어만 있길래 한글로 옮겼습니다.


MainActivity

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public class MainActivity extends Activity {
 
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(new TouchExampleView(this,null,0));
    }
 
    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.main, menu);
        return true;
    }
 
}



TouchExampleView

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public class TouchExampleView extends View {
    private Drawable mIcon;
    private float mPosX;
    private float mPosY;
 
    private float mLastTouchX;
    private float mLastTouchY;
 
    private static final int INVALID_POINTER_ID = -1;
    private ScaleGestureDetector mScaleDetector;
    private float mScaleFactor = 1.f;
 
    // The ‘active pointer’ is the one currently moving our object.
    private int mActivePointerId = INVALID_POINTER_ID;
 
    public TouchExampleView(Context context) {
        this(context, null, 0);
    }
 
    public TouchExampleView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }
 
    public TouchExampleView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mIcon = context.getResources().getDrawable(R.drawable.ic_launcher);
        mIcon.setBounds(0, 0, mIcon.getIntrinsicWidth(),
                mIcon.getIntrinsicHeight());
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
    }
 
    @Override
    public void onDraw(Canvas canvas) {
        super.onDraw(canvas);
 
        canvas.save();
        canvas.translate(mPosX, mPosY);
        canvas.scale(mScaleFactor, mScaleFactor);
        mIcon.draw(canvas);
        canvas.restore();
    }
 
    @Override
    public boolean onTouchEvent(MotionEvent ev) {
        // Let the ScaleGestureDetector inspect all events.
        mScaleDetector.onTouchEvent(ev);
         
        final int action = ev.getAction();
        switch (action & MotionEvent.ACTION_MASK) {
        case MotionEvent.ACTION_DOWN: {
            final float x = ev.getX();
            final float y = ev.getY();
             
            mLastTouchX = x;
            mLastTouchY = y;
            mActivePointerId = ev.getPointerId(0);
            break;
        }
             
        case MotionEvent.ACTION_MOVE: {
            final int pointerIndex = ev.findPointerIndex(mActivePointerId);
            final float x = ev.getX(pointerIndex);
            final float y = ev.getY(pointerIndex);
 
            // Only move if the ScaleGestureDetector isn't processing a gesture.
            if (!mScaleDetector.isInProgress()) {
                final float dx = x - mLastTouchX;
                final float dy = y - mLastTouchY;
 
                mPosX += dx;
                mPosY += dy;
 
                invalidate();
            }
 
            mLastTouchX = x;
            mLastTouchY = y;
 
            break;
        }
             
        case MotionEvent.ACTION_UP: {
            mActivePointerId = INVALID_POINTER_ID;
            break;
        }
             
        case MotionEvent.ACTION_CANCEL: {
            mActivePointerId = INVALID_POINTER_ID;
            break;
        }
         
        case MotionEvent.ACTION_POINTER_UP: {
            final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK)
                    >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
            final int pointerId = ev.getPointerId(pointerIndex);
            if (pointerId == mActivePointerId) {
                // This was our active pointer going up. Choose a new
                // active pointer and adjust accordingly.
                final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
                mLastTouchX = ev.getX(newPointerIndex);
                mLastTouchY = ev.getY(newPointerIndex);
                mActivePointerId = ev.getPointerId(newPointerIndex);
            }
            break;
        }
        }
         
        return true;
    }
 
    private class ScaleListener extends
            ScaleGestureDetector.SimpleOnScaleGestureListener {
        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            mScaleFactor *= detector.getScaleFactor();
 
            // Don't let the object get too small or too large.
            mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f));
 
            invalidate();
            return true;
        }
    }
}
Posted by 나돌라