2013. 7. 31. 19:38
처음에 직접 하다가 zoom에서 막혔는데,
stackover flow보니까 잘 설명해놓은게 있네요 ㅎㅎ
영어만 있길래 한글로 옮겼습니다.
MainActivity
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super .onCreate(savedInstanceState); setContentView( new TouchExampleView( this , null , 0 )); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true ; } } |
TouchExampleView
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | public class TouchExampleView extends View { private Drawable mIcon; private float mPosX; private float mPosY; private float mLastTouchX; private float mLastTouchY; private static final int INVALID_POINTER_ID = - 1 ; private ScaleGestureDetector mScaleDetector; private float mScaleFactor = 1 .f; // The ‘active pointer’ is the one currently moving our object. private int mActivePointerId = INVALID_POINTER_ID; public TouchExampleView(Context context) { this (context, null , 0 ); } public TouchExampleView(Context context, AttributeSet attrs) { this (context, attrs, 0 ); } public TouchExampleView(Context context, AttributeSet attrs, int defStyle) { super (context, attrs, defStyle); mIcon = context.getResources().getDrawable(R.drawable.ic_launcher); mIcon.setBounds( 0 , 0 , mIcon.getIntrinsicWidth(), mIcon.getIntrinsicHeight()); mScaleDetector = new ScaleGestureDetector(context, new ScaleListener()); } @Override public void onDraw(Canvas canvas) { super .onDraw(canvas); canvas.save(); canvas.translate(mPosX, mPosY); canvas.scale(mScaleFactor, mScaleFactor); mIcon.draw(canvas); canvas.restore(); } @Override public boolean onTouchEvent(MotionEvent ev) { // Let the ScaleGestureDetector inspect all events. mScaleDetector.onTouchEvent(ev); final int action = ev.getAction(); switch (action & MotionEvent.ACTION_MASK) { case MotionEvent.ACTION_DOWN: { final float x = ev.getX(); final float y = ev.getY(); mLastTouchX = x; mLastTouchY = y; mActivePointerId = ev.getPointerId( 0 ); break ; } case MotionEvent.ACTION_MOVE: { final int pointerIndex = ev.findPointerIndex(mActivePointerId); final float x = ev.getX(pointerIndex); final float y = ev.getY(pointerIndex); // Only move if the ScaleGestureDetector isn't processing a gesture. if (!mScaleDetector.isInProgress()) { final float dx = x - mLastTouchX; final float dy = y - mLastTouchY; mPosX += dx; mPosY += dy; invalidate(); } mLastTouchX = x; mLastTouchY = y; break ; } case MotionEvent.ACTION_UP: { mActivePointerId = INVALID_POINTER_ID; break ; } case MotionEvent.ACTION_CANCEL: { mActivePointerId = INVALID_POINTER_ID; break ; } case MotionEvent.ACTION_POINTER_UP: { final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT; final int pointerId = ev.getPointerId(pointerIndex); if (pointerId == mActivePointerId) { // This was our active pointer going up. Choose a new // active pointer and adjust accordingly. final int newPointerIndex = pointerIndex == 0 ? 1 : 0 ; mLastTouchX = ev.getX(newPointerIndex); mLastTouchY = ev.getY(newPointerIndex); mActivePointerId = ev.getPointerId(newPointerIndex); } break ; } } return true ; } private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener { @Override public boolean onScale(ScaleGestureDetector detector) { mScaleFactor *= detector.getScaleFactor(); // Don't let the object get too small or too large. mScaleFactor = Math.max( 0 .1f, Math.min(mScaleFactor, 5 .0f)); invalidate(); return true ; } } } |
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